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Time-Layered Gamic Interaction with a Virtual Museum Template

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Authors

Champion, Erik
Kerr, Rebecca
Rahaman, Hafizur
McMeekin, David A.

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Publisher

Springer Nature Switzerland AG

Abstract

This paper discusses a simplified workflow and interactive learning opportunities for exporting map and location data using a free tool, Recogito into a Unity game environment with a simple virtual museum room template. The aim was to create simple interactive virtual museums for humanities scholars and students with a minimum of programming or gaming experience, while still allowing for interesting time-related tasks. The virtual environment template was created for the Oculus Quest and controllers but can be easily adapted to other head-mounted displays or run on a normal desktop computer. Although this is an experimental design, it is part of a project to increase the use of time-layered cultural data and related mapping technology by humanities researchers.

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Source

Lecture Notes in Computer Science

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License Rights

Restricted until

2099-12-31

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