Investigating Player Experience in Virtual Reality Games via Remote Experimentation
This research explores player experience of virtual reality (VR) games through two stages of study. In both stages, we employed the Player Experience Inventory (PXI), a validated tool designed to evaluate player experience. In Stage 1, player experience of VR games was investigated via an online survey with 100 participants. We found that Audio-Visual Appeal, Immersion, and Ease of Control contributed most to player experience in VR games. We found no relationship between player experience and...[Show more]
|Collections||ANU Research Publications|
|Book Title:||Annual Symposium on Computer-Human Interaction in Play|
|Access Rights:||Open Access|
|CHIPLAY21_manuscript.pdf||paper||494.13 kB||Adobe PDF|
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