Investigating Player Experience in Virtual Reality Games via Remote Experimentation
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Ip, Ivan; Sweetser Kyburz, Penny
Description
This research explores player experience of virtual reality (VR) games through two stages of study. In both stages, we employed the Player Experience Inventory (PXI), a validated tool designed to evaluate player experience. In Stage 1, player experience of VR games was investigated via an online survey with 100 participants. We found that Audio-Visual Appeal, Immersion, and Ease of Control contributed most to player experience in VR games. We found no relationship between player experience and...[Show more]
Collections | ANU Research Publications |
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Date published: | 2021-10-18 |
Type: | Conference paper |
URI: | http://hdl.handle.net/1885/248209 |
Book Title: | Annual Symposium on Computer-Human Interaction in Play |
DOI: | 10.1145/3450337.3483462 |
Access Rights: | Open Access |
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File | Description | Size | Format | Image |
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CHIPLAY21_manuscript.pdf | paper | 494.13 kB | Adobe PDF | ![]() |
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