Skip navigation
Skip navigation

Investigating Player Experience in Virtual Reality Games via Remote Experimentation

Ip, Ivan; Sweetser Kyburz, Penny


This research explores player experience of virtual reality (VR) games through two stages of study. In both stages, we employed the Player Experience Inventory (PXI), a validated tool designed to evaluate player experience. In Stage 1, player experience of VR games was investigated via an online survey with 100 participants. We found that Audio-Visual Appeal, Immersion, and Ease of Control contributed most to player experience in VR games. We found no relationship between player experience and...[Show more]

CollectionsANU Research Publications
Date published: 2021-10-18
Type: Conference paper
Book Title: Annual Symposium on Computer-Human Interaction in Play
DOI: 10.1145/3450337.3483462
Access Rights: Open Access


File Description SizeFormat Image
CHIPLAY21_manuscript.pdfpaper494.13 kBAdobe PDFThumbnail

Items in Open Research are protected by copyright, with all rights reserved, unless otherwise indicated.

Updated:  17 November 2022/ Responsible Officer:  University Librarian/ Page Contact:  Library Systems & Web Coordinator