Deblurring by Realistic Blurring
| dc.contributor.author | Zhang, Kaihao | |
| dc.contributor.author | Luo, Wenhan | |
| dc.contributor.author | Zhong, Yiran | |
| dc.contributor.author | Ma, Lin | |
| dc.contributor.author | Stenger, Bjorn | |
| dc.contributor.author | Liu, Wei | |
| dc.contributor.author | Li, Hongdong | |
| dc.coverage.spatial | Seattle, United States of America | |
| dc.date.accessioned | 2024-05-01T01:38:36Z | |
| dc.date.created | June 13-19 2020 | |
| dc.date.issued | 2020 | |
| dc.date.updated | 2023-01-08T07:16:26Z | |
| dc.description.abstract | Existing deep learning methods for image deblurring typically train models using pairs of sharp images and their blurred counterparts. However, synthetically blurring images does not necessarily model the blurring process in real-world scenarios with sufficient accuracy. To address this problem, we propose a new method which combines two GAN models, i.e., a learning-to-Blur GAN (BGAN) and learning-to-DeBlur GAN (DBGAN), in order to learn a better model for image deblurring by primarily learning how to blur images. The first model, BGAN, learns how to blur sharp images with unpaired sharp and blurry image sets, and then guides the second model, DBGAN, to learn how to correctly deblur such images. In order to reduce the discrepancy between real blur and synthesized blur, a relativistic blur loss is leveraged. As an additional contribution, this paper also introduces a Real-World Blurred Image (RWBI) dataset including diverse blurry images. Our experiments show that the proposed method achieves consistently superior quantitative performance as well as higher perceptual quality on both the newly proposed dataset and the public GOPRO dataset. | en_AU |
| dc.description.sponsorship | This work is funded in part by the ARC Centre of Excellence for Robotics Vision (CE140100016), ARC-Discovery (DP 190102261) and ARC-LIEF (190100080) grants, as well as a research grant from Baidu on autonomous driving. The authors gratefully acknowledge the GPUs donated by NVIDIA Corporation | en_AU |
| dc.format.mimetype | application/pdf | en_AU |
| dc.identifier.isbn | 978-1-7281-7168-5 | en_AU |
| dc.identifier.uri | http://hdl.handle.net/1885/317212 | |
| dc.language.iso | en_AU | en_AU |
| dc.publisher | IEEE | en_AU |
| dc.relation | http://purl.org/au-research/grants/arc/CE140100016 | en_AU |
| dc.relation | http://purl.org/au-research/grants/arc/DP190102261 | en_AU |
| dc.relation | http://purl.org/au-research/grants/arc/LE190100080 | en_AU |
| dc.relation.ispartofseries | 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2020 | en_AU |
| dc.rights | © 2020 IEEE | en_AU |
| dc.source | Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition | en_AU |
| dc.source.uri | https://cvpr2020.thecvf.com/ | en_AU |
| dc.title | Deblurring by Realistic Blurring | en_AU |
| dc.type | Conference paper | en_AU |
| local.bibliographicCitation.lastpage | 2743 | en_AU |
| local.bibliographicCitation.startpage | 2734 | en_AU |
| local.contributor.affiliation | Zhang, Kaihao, RSCH Research & Innovation Portfolio, ANU | en_AU |
| local.contributor.affiliation | Luo, Wenhan, Tencent AI Laboratory | en_AU |
| local.contributor.affiliation | Zhong, Yiran, College of Engineering, Computing and Cybernetics, ANU | en_AU |
| local.contributor.affiliation | Ma, Lin, Tencent AI Laboratory | en_AU |
| local.contributor.affiliation | Stenger, Bjorn , Rakuten Institute of Technology | en_AU |
| local.contributor.affiliation | Liu, Wei, Tencent AI Laboratory | en_AU |
| local.contributor.affiliation | Li, Hongdong, College of Engineering, Computing and Cybernetics, ANU | en_AU |
| local.contributor.authoruid | Zhang, Kaihao, u6087377 | en_AU |
| local.contributor.authoruid | Zhong, Yiran, u5160496 | en_AU |
| local.contributor.authoruid | Li, Hongdong, u4056952 | en_AU |
| local.description.embargo | 2099-12-31 | |
| local.description.notes | Imported from ARIES | en_AU |
| local.description.refereed | Yes | |
| local.identifier.absfor | 460304 - Computer vision | en_AU |
| local.identifier.ariespublication | a383154xPUB16943 | en_AU |
| local.identifier.doi | 10.1109/CVPR42600.2020.00281 | en_AU |
| local.identifier.scopusID | 2-s2.0-85094860744 | |
| local.identifier.thomsonID | WOS:000620679502100 | |
| local.publisher.url | https://www.ieee.org/ | en_AU |
| local.type.status | Published Version | en_AU |
Downloads
Original bundle
1 - 1 of 1
Loading...
- Name:
- Deblurring_by_Realistic_Blurring.pdf
- Size:
- 1.5 MB
- Format:
- Adobe Portable Document Format
- Description: