Learned and hand-crafted feature fusion in unit ball for 3D object classification
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Authors
Ramasinghe, Sameera
Khan, Salman Hameed
Barnes, Nick
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SciTePress
Abstract
Convolution is an effective technique that can be used to obtain abstract feature representations using hierarchical
layers in deep networks. However, performing convolution in non-Euclidean topological spaces such as the unit
ball (B
3
) is still an under-explored problem. In this paper, we propose a light-weight experimental architecture
for 3D object classification, that operates in B
3
. The proposed network utilizes both hand-crafted and learned
features, and uses capsules in the penultimate layer to disentangle 3D shape features through pose and view
equivariance. It simultaneously maintains an intrinsic co-ordinate frame, where mutual relationships between
object parts are preserved. Furthermore, we show that the optimal view angles for extracting patterns from 3D
objects depend on its shape and achieve compelling results with a relatively shallow network, compared to the
state-of-the-art.
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Learned and Hand-crafted Feature Fusion in Unit Ball for 3D Object Classification
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Open Access via publisher website
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Restricted until
2099-12-31