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Object-based touch manipulation for remote guidance of physical tasks

dc.contributor.authorAdcock, Matt
dc.contributor.authorRanatunga, Dulitha
dc.contributor.authorSmith, Ross
dc.contributor.authorThomas, Bruce
dc.coverage.spatialHonolulu, USA
dc.date.accessioned2015-12-10T22:26:50Z
dc.date.createdOctober 4-5 2014
dc.date.issued2014
dc.date.updated2015-12-09T09:35:22Z
dc.description.abstractThis paper presents a spatial multi-touch system for the remote guidance of physical tasks that uses semantic information about the physical properties of the environment. It enables a remote expert to observe a video feed of the local worker's environment and directly specify object movements via a touch display. Visual feedback for the gestures is displayed directly in the local worker's physical environment with Spatial Augmented Reality and observed by the remote expert through the video feed. A virtual representation of the physical environment is captured with a Kinect that facilitates the context-based interactions. We evaluate two methods of remote worker interaction, object-based and sketch-based, and also investigate the impact of two camera positions, top and side, for task performance. Our results indicate translation and aggregate tasks could be more accurately performed via the object based technique when the top-down camera feed was used. While, in the case of the side on camera view, sketching was faster and rotations were more accurate. We also found that for object-based interactions the top view was better on all four of our measured criteria, while for sketching no significant difference was found between camera views.
dc.identifier.isbn9781450328203
dc.identifier.urihttp://hdl.handle.net/1885/53925
dc.publisherAssociation for Computing Machinery (ACM)
dc.relation.ispartofseries2nd ACM Symposium on Spatial User Interaction, SUI 2014
dc.sourceSUI 2014 - Proceedings of the 2nd ACM Symposium on Spatial User Interaction
dc.titleObject-based touch manipulation for remote guidance of physical tasks
dc.typeConference paper
local.bibliographicCitation.lastpage122
local.bibliographicCitation.startpage113
local.contributor.affiliationAdcock, Matt, CSIRO ICT Centre
local.contributor.affiliationRanatunga, Dulitha, College of Engineering and Computer Science, ANU
local.contributor.affiliationSmith, Ross, University of South Australia
local.contributor.affiliationThomas, Bruce, University of South Australia
local.contributor.authoruidRanatunga, Dulitha, u4846869
local.description.embargo2037-12-31
local.description.notesImported from ARIES
local.description.refereedYes
local.identifier.absfor080602 - Computer-Human Interaction
local.identifier.absfor080104 - Computer Vision
local.identifier.absfor080504 - Ubiquitous Computing
local.identifier.absseo890201 - Application Software Packages (excl. Computer Games)
local.identifier.ariespublicationa383154xPUB287
local.identifier.doi10.1145/2659766.2659768
local.identifier.scopusID2-s2.0-84910674448
local.type.statusPublished Version

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