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How to shuffle and scatter pieces of a puzzle over a metropolitan area

dc.contributor.authorEtemadi Tajbakhsh , Shahriar
dc.contributor.authorSadeghi, Parastoo
dc.coverage.spatialParis France
dc.date.accessioned2015-12-10T23:32:36Z
dc.date.createdApril 1-4 2012
dc.date.issued2012
dc.date.updated2016-02-24T08:51:26Z
dc.description.abstractWe propose a new architecture for broadcasting an enormous amount of information over a large population of users in a typical urban area via multiple base stations for delay tolerant applications. The core idea is that each base station partially broadcasts the information instead of transmitting the whole information. In particular, the large target file is broken into M smaller chunks and is provided to N base stations. Each base station i independently generates M i < M linear combinations of the chunks using random linear network coding (RLNC) techniques and broadcasts it to the users in its coverage area. Users then code and exchange packets in their possession via their short range communication links (e.g. bluetooth). Thanks to the random nature of human mobility patterns, it is expected that after a while, the placement of the users would be mixed enough so that users can obtain sufficient number of chunks to decode the entire file. The proposed architecture provides a fundamentally bandwidth efficient scheme for delay tolerant broadcast applications and has the potential to be implemented in practice. In particular, the proposed approach is completely opportunistic i.e. it does not require any routing algorithm. We evaluate the performance of the proposed architecture via extensive simulations using a well known human mobility patterns simulator.
dc.identifier.isbn9781467304375
dc.identifier.urihttp://hdl.handle.net/1885/68900
dc.publisherConference Organising Committee
dc.relation.ispartofseriesIEEE Wireless Communications and Networking Conference (WCNC 2012)
dc.sourceIEEE Wireless Communications and Networking Conference, WCNC
dc.subjectKeywords: Amount of information; Bandwidth efficient; Coverage area; Delay tolerant broadcast; Delay-tolerant applications; Extensive simulations; Human mobility; Large population; Linear combinations; Metropolitan area; Proposed architectures; Short-range communic
dc.titleHow to shuffle and scatter pieces of a puzzle over a metropolitan area
dc.typeConference paper
local.bibliographicCitation.lastpage2553
local.bibliographicCitation.startpage2549
local.contributor.affiliationEtemadi Tajbakhsh , Shahriar, College of Engineering and Computer Science, ANU
local.contributor.affiliationSadeghi, Parastoo, College of Engineering and Computer Science, ANU
local.contributor.authoruidEtemadi Tajbakhsh , Shahriar, u4773750
local.contributor.authoruidSadeghi, Parastoo, u4267276
local.description.embargo2037-12-31
local.description.notesImported from ARIES
local.identifier.absfor080401 - Coding and Information Theory
local.identifier.absfor100510 - Wireless Communications
local.identifier.absseo970109 - Expanding Knowledge in Engineering
local.identifier.ariespublicationf5625xPUB1861
local.identifier.doi10.1109/WCNC.2012.6214228
local.identifier.scopusID2-s2.0-84864350909
local.type.statusPublished Version

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