Fantasy gaming and virtual heritage
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Zhao, Wanqi
Devine, Kit
Gardner, Henry
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Institute of Electrical and Electronics Engineers (IEEE Inc)
Abstract
Virtual worlds are increasingly being developed to provide a navigable
space for museum collections. The Virtual Sydney Rocks
(VSR) [3] is one such virtual world that has been constructed as an
authentic representation of the area of first European settlement in
Australia 230 years ago – from a time just before its settlement until
the present day. We constructed two versions of a game for children
in order to motivate interaction with, and learning of, the historical
content of the VSR. One of these game versions contained a number
of fantasy design elements with the idea that their inclusion would
motivate children to engage with VSR content in a pleasurable way.
A preliminary study with a small number of school-aged children
was not able to show that the inclusion of fantasy elements affected
either the comprehension of historical facts or the quality of moral
judgements made by the children. This study did, however, provide
some evidence that interactivity with the relevant parts of the virtual
world may have affected the retention of historical facts.
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26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings
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Restricted until
2099-12-31
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