Cultural advice

The Australian National University acknowledges, celebrates and pays our respects to the Ngunnawal and Ngambri people of the Canberra region and to all First Nations Australians on whose traditional lands we meet and work, and whose cultures are among the oldest continuing cultures in human history.

Aboriginal and Torres Strait Islander peoples are advised that ANU Library collections may include images, names, voices, and other representations of deceased persons.

Material in the collection may contain terms, language or views that reflect the period in which the item was created and may be considered inappropriate today.

Feature Reinforcement Learning: Part I. unstructured MDPs

dc.contributor.authorHutter, Marcus
dc.date.accessioned2015-08-25T06:13:56Z
dc.date.available2015-08-25T06:13:56Z
dc.date.issued2009-10
dc.description.abstractGeneral-purpose, intelligent, learning agents cycle through sequences of observations, actions, and rewards that are complex, uncertain, unknown, and non-Markovian. On the other hand, reinforcement learning is well-developed for small finite state Markov decision processes (MDPs). Up to now, extracting the right state representations out of bare observations, that is, reducing the general agent setup to the MDP framework, is an art that involves significant effort by designers. The primary goal of this work is to automate the reduction process and thereby significantly expand the scope of many existing reinforcement learning algorithms and the agents that employ them. Before we can think of mechanizing this search for suitable MDPs, we need a formal objective criterion. The main contribution of this article is to develop such a criterion. I also integrate the various parts into one learning algorithm. Extensions to more realistic dynamic Bayesian networks are developed in Part II [Hut09c]. The role of POMDPs is also considered there.en_AU
dc.identifier.issn1946-0163en_AU
dc.identifier.urihttp://hdl.handle.net/1885/14919
dc.publisherDe Gruyter Openen_AU
dc.rights© 2009, AGI-Network (http://www.agi-network.org). http://www.sherpa.ac.uk/romeo/issn/1946-0163/..."Publisher's version/PDF may be used. On authors' personal website or institutional repository" from SHERPA/RoMEO site (as at 25/08/15)en_AU
dc.sourceJournal of Artificial General Intelligenceen_AU
dc.subjectReinforcement learningen_AU
dc.subjectMarkov decision processen_AU
dc.subjectpartial observabilityen_AU
dc.subjectfeature learningen_AU
dc.subjectexplore-exploiten_AU
dc.subjectrational agentsen_AU
dc.titleFeature Reinforcement Learning: Part I. unstructured MDPsen_AU
dc.typeJournal articleen_AU
dcterms.accessRightsOpen Access
local.bibliographicCitation.lastpage24en_AU
local.bibliographicCitation.startpage3en_AU
local.contributor.affiliationHutter, M., Research School of Computer Science, The Australian National Universityen_AU
local.contributor.authoruidu4350841en_AU
local.identifier.citationvolume1en_AU
local.identifier.doi10.2478/v10229-011-0002-8en_AU
local.identifier.essn1946-0163en_AU
local.publisher.urlhttp://degruyteropen.com/en_AU
local.type.statusPublished Versionen_AU

Downloads

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
Hutter Feature Reinforcement Learning 2009.pdf
Size:
404.5 KB
Format:
Adobe Portable Document Format
Description:

License bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
license.txt
Size:
884 B
Format:
Item-specific license agreed upon to submission
Description: