A distributed visualisation tool for digital terrain models
| dc.contributor.author | Taylor, Samuel | en_US |
| dc.date.accessioned | 2003-07-03 | en_US |
| dc.date.accessioned | 2004-05-19T12:21:39Z | en_US |
| dc.date.accessioned | 2011-01-05T08:37:58Z | |
| dc.date.available | 2004-05-19T12:21:39Z | en_US |
| dc.date.available | 2011-01-05T08:37:58Z | |
| dc.date.created | 1999 | en_US |
| dc.date.issued | 1999 | en_US |
| dc.description.abstract | Comet is an interactive visualisation tool, which supports real-time visualisation and exploration of very large Digital Terrain Models (DTMs) on commodity workstations. Comet is designed to be portable across a range of different hardware architectures and network environments, and has been implemented using a novel combination of standard software components. A tile-based Distributed Shared Memory (DSM) is used to maintain and distribute a large DTM across a number of different machines. The soft real-time performance requirements of an interactive application were a significant challenge, and have caused us to employ a range of optimisation techniques. In particular, a series of caching strategies is used in conjunction with multi-threading to maximise client rendering performance. This technical report outlines the design and structure of Comet, and discusses a number of implementation issues. It also presents a limited set of performance measurements, and some recommendations for future development. | en_US |
| dc.format.extent | 136637 bytes | en_US |
| dc.format.extent | 356 bytes | en_US |
| dc.format.mimetype | application/pdf | en_US |
| dc.format.mimetype | application/octet-stream | en_US |
| dc.identifier.uri | http://hdl.handle.net/1885/40732 | en_US |
| dc.identifier.uri | http://digitalcollections.anu.edu.au/handle/1885/40732 | |
| dc.language.iso | en_AU | en_US |
| dc.subject | distributed visualisation tool | en_US |
| dc.subject | digital terrain models | en_US |
| dc.subject | earth observation | en_US |
| dc.subject | fly-throughs | en_US |
| dc.subject | OpenGL | en_US |
| dc.subject | TR-CS | en_US |
| dc.title | A distributed visualisation tool for digital terrain models | en_US |
| dc.type | Working/Technical Paper | en_US |
| local.citation | TR-CS-99-02 | en_US |
| local.contributor.affiliation | Department of Computer Science, FEIT | en_US |
| local.contributor.affiliation | ANU | en_US |
| local.description.refereed | no | en_US |
| local.identifier.citationmonth | jul | en_US |
| local.identifier.citationyear | 1999 | en_US |
| local.identifier.eprintid | 1550 | en_US |
| local.rights.ispublished | yes | en_US |
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