Series editors' introduction [Digital games and learning: research and theory]
Date
2014
Authors
de Freitas, Sara
Maharg, Paul
Journal Title
Journal ISSN
Volume Title
Publisher
Taylor & Francis
Abstract
While clearly the use of games for supporting education is not new, the use of digital games is comparatively recent. with the emergence of web-based services, increased broadband and the growth of online communities, the use of digital games presents us with a unique set of engaging tools and techniques, based upon game mechanics such as competition, narrative, missions and quests.
Description
Keywords
legal education
Citation
Collections
Source
Type
Book chapter
Book Title
Digital games and learning: research and theory