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3D multizone soundfield reproduction in a reverberant environment using intensity matching method

dc.contributor.authorZuo, Huanyu
dc.contributor.authorAbhayapala, Thushara
dc.contributor.authorSamarasinghe, Prasanga
dc.coverage.spatialToronto, ON, Canada
dc.date.accessioned2024-01-30T00:15:59Z
dc.date.created6-11 June 2021
dc.date.issued2021
dc.date.updated2022-10-02T07:18:40Z
dc.description.abstractSound intensity is a good predictor of human perception of sound location, which can be controlled to provide impressive direction perception to humans in soundfield reproduction systems, especially when the loudspeakers are non-uniformly distributed. However, the previous works in this field are all constrained to a single sweet spot/spatial zone. We address this challenge and propose a multizone reproduction method for 3D soundfield in a reverberant room based on intensity matching. We develop spatial sound intensity expressions in a reververant room using spherical harmonic decomposition, and build a cost function to optimize sound intensity within multiple spatial zones. Finally, simulation results showing the performance are presented.en_AU
dc.description.sponsorshipThis work is supported by ARC Linkage Grant No. LP160100379 and the China Scholarship Council with the Australian National University.en_AU
dc.format.mimetypeapplication/pdfen_AU
dc.identifier.isbn978-1-7281-7605-5en_AU
dc.identifier.urihttp://hdl.handle.net/1885/312415
dc.language.isoen_AUen_AU
dc.provenancehttps://www.ieee.org/publications/rights/author-posting-policy.html..."The policy reaffirms the principle that authors are free to post their own version of their IEEE periodical or conference articles on their personal Web sites, those of their employers, or their funding agencies for the purpose of meeting public availability requirements prescribed by their funding agencies. " from the publisher site (as at 31 Jan 2024) © 2021 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works
dc.publisherIEEE, Institute of Electrical and Electronics Engineersen_AU
dc.relationhttp://purl.org/au-research/grants/arc/LP160100379en_AU
dc.relation.ispartofseriesInternational Conference on Acoustics, Speech, and Signal Processing (ICASSP)en_AU
dc.rights© 2021 IEEEen_AU
dc.subjectMultizoneen_AU
dc.subjectsoundfield reproductionen_AU
dc.subjectsound intensityen_AU
dc.subjectspherical harmonicsen_AU
dc.subjecthuman perceptionen_AU
dc.title3D multizone soundfield reproduction in a reverberant environment using intensity matching methoden_AU
dc.typeConference paperen_AU
dcterms.accessRightsOpen Access
local.bibliographicCitation.lastpage420en_AU
local.bibliographicCitation.startpage416en_AU
local.contributor.affiliationZuo, Huanyu, College of Engineering and Computer Science, ANUen_AU
local.contributor.affiliationAbhayapala, Thushara, College of Engineering and Computer Science, ANUen_AU
local.contributor.affiliationSamarasinghe, Prasanga, College of Engineering and Computer Science, ANUen_AU
local.contributor.authoruidZuo, Huanyu, u6312021en_AU
local.contributor.authoruidAbhayapala, Thushara, u9701943en_AU
local.contributor.authoruidSamarasinghe, Prasanga, u4801876en_AU
local.description.notesImported from ARIESen_AU
local.description.refereedYes
local.identifier.absfor460707 - Sound and music computingen_AU
local.identifier.absfor460302 - Audio processingen_AU
local.identifier.absseo240402 - Consumer electronic equipment (excl. communication equipment)en_AU
local.identifier.ariespublicationa383154xPUB22284en_AU
local.identifier.doi10.1109/ICASSP39728.2021.9414077en_AU
local.identifier.scopusID2-s2.0-85115198328
local.identifier.thomsonIDWOS:000704288400084
local.publisher.urlhttps://ieeexplore.ieee.org/en_AU
local.type.statusAccepted Versionen_AU

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