Learning Embodied Sound-Motion Mappings: Evaluating AI-Generated Dance Improvisation
| dc.contributor.author | Wallace, Benedikte | |
| dc.contributor.author | Martin, Charles | |
| dc.contributor.author | Torresen, Jim | |
| dc.contributor.author | Nymoen, Kristian | |
| dc.coverage.spatial | Virtual Event Italy | |
| dc.date.accessioned | 2024-01-29T01:06:37Z | |
| dc.date.created | June 22 - 23, 2021 | |
| dc.date.issued | 2021 | |
| dc.date.updated | 2022-10-02T07:18:27Z | |
| dc.description.abstract | Through dance, a wide range of emotions can be expressed. As virtual agents and robots continue to become part of our daily lives, the need for them to efficiently convey emotion and intent increases. When trained to dance, to what extent can AI learn to model the tacit mappings between sound and motion? Here, we explore the creative capacity of a generative model trained on 3D motion capture recordings of improvised dance. We perform a perceptual judgment experiment wherein respondents rate movement generated by our model as well as human performances. While the sound-motion mappings remain somewhat elusive, particularly when compared to examples of human dance, our study shows that in certain aspects related to perceived dance-likeness and expressivity, the model successfully mimics human dance movement. By employing a perceptual study to evaluate our generative model, we aim to further our ability to understand the affordances and limitations of creative AI. | en_AU |
| dc.description.sponsorship | This work was partially supported by the Research Council of Norway through its Centres of Excellence scheme, project number 262762. | en_AU |
| dc.format.mimetype | application/pdf | en_AU |
| dc.identifier.isbn | 978-1-4503-8376-9 | en_AU |
| dc.identifier.uri | http://hdl.handle.net/1885/311891 | |
| dc.language.iso | en_AU | en_AU |
| dc.publisher | Association for Computing Machinery (ACM) | en_AU |
| dc.relation.ispartofseries | C&C 21: Creativity and Cognition | en_AU |
| dc.rights | © 2021 Copyright held by the owner/author(s). Publication rights licensed to ACM. | en_AU |
| dc.subject | Generative AI | en_AU |
| dc.subject | Dance | en_AU |
| dc.subject | Embodied Music Cognition | en_AU |
| dc.subject | Mixture Density Networks | en_AU |
| dc.subject | Perceptual judgement experiment | en_AU |
| dc.title | Learning Embodied Sound-Motion Mappings: Evaluating AI-Generated Dance Improvisation | en_AU |
| dc.type | Conference paper | en_AU |
| local.bibliographicCitation.lastpage | 9 | en_AU |
| local.bibliographicCitation.startpage | 1 | en_AU |
| local.contributor.affiliation | Wallace, Benedikte, RITMO Centre for Interdisciplinary Studies in Rhythm, Time and Motion, Department of Informatics | en_AU |
| local.contributor.affiliation | Martin, Charles, College of Engineering and Computer Science, ANU | en_AU |
| local.contributor.affiliation | Torresen, Jim, University of Oslo | en_AU |
| local.contributor.affiliation | Nymoen, Kristian, RITMO Centre for Interdisciplinary Studies in Rhythm, Time and Motion, Department of Informatics | en_AU |
| local.contributor.authoruid | Martin, Charles, u4110680 | en_AU |
| local.description.embargo | 2099-12-31 | |
| local.description.notes | Imported from ARIES | en_AU |
| local.description.refereed | Yes | |
| local.identifier.absfor | 461103 - Deep learning | en_AU |
| local.identifier.absfor | 460806 - Human-computer interaction | en_AU |
| local.identifier.absfor | 460707 - Sound and music computing | en_AU |
| local.identifier.absseo | 280115 - Expanding knowledge in the information and computing sciences | en_AU |
| local.identifier.ariespublication | a383154xPUB20738 | en_AU |
| local.identifier.doi | 10.1145/3450741.3465245 | en_AU |
| local.identifier.scopusID | 2-s2.0-85109091499 | |
| local.publisher.url | https://dl.acm.org/doi/10.1145/3450741.3465245 | en_AU |
| local.type.status | Published Version | en_AU |
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