Temporal Presence Variation in Immersive Computer Games

Date

2012

Authors

Chung, Jae
Gardner, Henry James

Journal Title

Journal ISSN

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Publisher

Taylor & Francis Group

Abstract

Increasingly, the sophistication of modern computer-gaming systems is becoming comparable to that of immersive, virtual reality (VR) environments, and the popular VR research topic of "presence" is now being explored in the context of computer games. The

Description

Keywords

Citation

Source

International Journal of Human-Computer Interaction

Type

Journal article

Book Title

Entity type

Access Statement

License Rights

Restricted until

2037-12-31