Imitation games and computation

Date

2010

Authors

McLennan, Andrew
Tourky, Rabee

Journal Title

Journal ISSN

Volume Title

Publisher

Academic Press

Abstract

An imitation game is a finite two person normal form game in which the two players have the same set of pure strategies and the goal of the second player is to choose the same pure strategy as the first player. We explain how, in two different settings, observations obtained from imitation games complete a circle of ideas, showing that phenomena that had for many years seemed to be distinct are actually superficially different manifestations of a single structure. First, one can pass from a given two person finite game to an imitation game whose Nash equilibria are in one-to-one correspondence with the Nash equilibria of the given game. Second, each of the paths of the procedure described in Lemke (1965) for solving a linear complementarity problem is the projection of the path of the Lemke-Howson algorithm applied to an imitation game.

Description

Keywords

Keywords: 2-Nash; Computational complexity; Computational economics; Imitation games; Lemke paths; Lemke-Howson algorithm; Nash equilibrium; Symmetric games; Two person games

Citation

Source

Games and Economic Behavior

Type

Journal article

Book Title

Entity type

Access Statement

License Rights

Restricted until

2037-12-31