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Caricaturing faces to improve identity recognition in low vision simulations: How effective is current-generation automatic assignment of landmark points?

McKone, Elinor; Robbins, Rachel; He, Xuming; Barnes, Nick

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Purpose: Previous behavioural studies demonstrate that face caricaturing can provide an effective image enhancement method for improving poor face identity perception in low vision simulations (e.g., age-related macular degeneration, bionic eye). To translate caricaturing usefully to patients, assignment of the multiple face landmark points needed to produce the caricatures needs to be fully automatised. Recent development in computer science allows automatic face landmark detection of 68...[Show more]

dc.contributor.authorMcKone, Elinor
dc.contributor.authorRobbins, Rachel
dc.contributor.authorHe, Xuming
dc.contributor.authorBarnes, Nick
dc.date.accessioned2020-12-22T05:08:56Z
dc.date.available2020-12-22T05:08:56Z
dc.identifier.citation: McKone E, Robbins RA, He X, Barnes N (2018) Caricaturing faces to improve identity recognition in low vision simulations: How effective is current-generation automatic assignment of landmark points? PLoS ONE 13(10): e0204361. https://doi.org/10.1371/journal.pone.0204361
dc.identifier.issn1932-6203
dc.identifier.urihttp://hdl.handle.net/1885/219017
dc.description.abstractPurpose: Previous behavioural studies demonstrate that face caricaturing can provide an effective image enhancement method for improving poor face identity perception in low vision simulations (e.g., age-related macular degeneration, bionic eye). To translate caricaturing usefully to patients, assignment of the multiple face landmark points needed to produce the caricatures needs to be fully automatised. Recent development in computer science allows automatic face landmark detection of 68 points in real time and in multiple viewpoints. However, previous demonstrations of the behavioural effectiveness of caricaturing have used higherprecision caricatures with 147 landmark points per face, assigned by hand. Here, we test the effectiveness of the auto-assigned 68-point caricatures. We also compare this to the hand-assigned 147-point caricatures. Method: We assessed human perception of how different in identity pairs of faces appear, when veridical (uncaricatured), caricatured with 68-points, and caricatured with 147-points. Across two experiments, we tested two types of low-vision images: a simulation of blur, as experienced in macular degeneration (testing two blur levels); and a simulation of the phosphenised images seen in prosthetic vision (at three resolutions). Results: The 68-point caricatures produced significant improvements in identity discrimination relative to veridical. They were approximately 50% as effective as the 147-point caricatures. Conclusion: Realistic translation to patients (e.g., via real time caricaturing with the enhanced signal sent to smart glasses or visual prosthetic) is approaching feasibility. For maximum effectiveness software needs to be able to assign landmark points tracing out all details of feature and face shape, to produce high-precision caricatures.
dc.description.sponsorshipThis work was funded by the Australian Research Council (http://www.arc.gov.au/) grant DP150100684 to EM and National Health and Medical Research Council (https://www.nhmrc.gov.au/) 1082358 to NB.
dc.format.mimetypeapplication/pdf
dc.language.isoen_AU
dc.publisherPublic Library of Science
dc.rights© 2018 McKone et al.
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.sourcePLOS ONE (Public Library of Science)
dc.titleCaricaturing faces to improve identity recognition in low vision simulations: How effective is current-generation automatic assignment of landmark points?
dc.typeJournal article
local.description.notesImported from ARIES
local.identifier.citationvolume13
dcterms.dateAccepted2018-09-05
dc.date.issued2018-10-04
local.identifier.absfor170112 - Sensory Processes, Perception and Performance
local.identifier.ariespublicationu4485658xPUB1317
local.publisher.urlhttps://journals.plos.org/
local.type.statusPublished Version
local.contributor.affiliationMcKone, Elinor, College of Health and Medicine, ANU
local.contributor.affiliationRobbins, Rachel, College of Health and Medicine, ANU
local.contributor.affiliationHe, Xuming, ShanghaiTech University
local.contributor.affiliationBarnes, Nicholas (Nick), College of Engineering and Computer Science, ANU
dc.relationhttp://purl.org/au-research/grants/arc/DP150100684
dc.relationhttp://purl.org/au-research/grants/nhmrc/1082358
local.bibliographicCitation.issue10
local.bibliographicCitation.startpage1
local.bibliographicCitation.lastpage18
local.identifier.doi10.1371/journal.pone.0204361
local.identifier.absseo970117 - Expanding Knowledge in Psychology and Cognitive Sciences
dc.date.updated2020-09-13T08:20:12Z
local.identifier.scopusID2-s2.0-85054423045
dcterms.accessRightsOpen Access
dc.provenanceThis is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
dc.rights.licenseCreative Commons Attribution License
CollectionsANU Research Publications

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