Schou (Sko), TorbenGardner, Henry James2015-12-10July 6-7 29781605585741http://hdl.handle.net/1885/53055A low-cost virtual-reality controller has been constructed from the Nintendo Wii Remote using multiple sensor bars. An agent-based algorithm has been used to allow the controller to move from one sensor bar to another, enabling it to be used in a surround, multiple-screen environment. User testing has verified that the system is suitable for use with a demanding, fast-paced, first-person-shooter game. The tuned version of the system was found to have a low error rate and to be favourably received by test participants. Our work has been open-sourced to encourage further research in this area.Keywords: Agent based; Computer game; Error rate; Input and interaction technology; Multiple sensors; Nintendo WII; User testing; Wii remote; Controllers; Fluorine containing polymers; Intelligent agents; Intelligent systems; Intelligent virtual agents; Knowledge m Agents and Intelligent systems; Computer games; Input and interaction technology; Sensor bar; Virtual reality; Wii remoteThe Wiimote with Multiple Sensor Bars: Creating an Affordable, Virtual Reality Controller200910.1145/1577782.15777902016-02-24