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Developing serious games for children with cerebral palsy: Case study and pilot trial

Henschke, Martin; Hobbs, David; Wilkinson, Brett


Serious computer games developed for motor rehabilitation produce a more engaging and enjoyable method to participate in physical therapy, but lack of variation and a secondary focus on fun limit long-term appeal. Traditionally, the focus of serious games in a health context is on the rehabilitation of motor function, neglecting the often-absent or impaired sensory function of the patient. This paper discusses a series of approaches used to develop appropriate serious games for children with...[Show more]

CollectionsANU Research Publications
Date published: 2012
Type: Conference paper
Source: Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI 2012
DOI: 10.1145/2414536.2414574


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