Developing serious games for children with cerebral palsy: Case study and pilot trial
Serious computer games developed for motor rehabilitation produce a more engaging and enjoyable method to participate in physical therapy, but lack of variation and a secondary focus on fun limit long-term appeal. Traditionally, the focus of serious games in a health context is on the rehabilitation of motor function, neglecting the often-absent or impaired sensory function of the patient. This paper discusses a series of approaches used to develop appropriate serious games for children with...[Show more]
|Collections||ANU Research Publications|
|Source:||Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI 2012|
|01_Henschke_Developing_serious_games_for_2012.pdf||440.52 kB||Adobe PDF||Request a copy|
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