Investigating markers of behavioural addiction in excessive massively multiplayer online role-playing gamers
There is current debate as to whether excessive use of massively multiplayer online role-playing games (MMORPGs) constitutes an addiction. The aim of the following two studies was to investigate two markers of behavioural addiction, cue-reactivity and impulsivity, in a sample of MMORPG users. Study 1 employed a rapid serial visual presentation paradigm that required identification and recall of MMORPG or neutral words. Eighteen MMORPG users identified as addicted using the Addiction-Engagement...[Show more]
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|Source:||Journal of Psychosocial Research on Cyberspace - Cyberpsychology|
|01_Metcalf_Investigating_markers_of_2012.pdf||2.8 MB||Adobe PDF||Request a copy|
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