Use, perceived deterrence and the role of software piracy in video game console adoption
This paper is an exploratory study into the role of software piracy in the decision to adopt a video game console. The paper takes a rational choice perspective, where actors evaluate the deterrent cost of moral transgression before acting, to explore how users with different levels of video game usage intensity approach the adoption decision, on the grounds that more experienced users can better assess the costs and benefits of moral transgression. The study used focus groups and a literature...[Show more]
|Collections||ANU Research Publications|
|Source:||Information Systems Frontiers|
|01_Kartas_Use,_perceived_deterrence_and_2010.pdf||307.15 kB||Adobe PDF||Request a copy|
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