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The Wiimote with Multiple Sensor Bars: Creating an Affordable, Virtual Reality Controller

Schou (Sko), Torben; Gardner, Henry James

Description

A low-cost virtual-reality controller has been constructed from the Nintendo Wii Remote using multiple sensor bars. An agent-based algorithm has been used to allow the controller to move from one sensor bar to another, enabling it to be used in a surround, multiple-screen environment. User testing has verified that the system is suitable for use with a demanding, fast-paced, first-person-shooter game. The tuned version of the system was found to have a low error rate and to be favourably...[Show more]

dc.contributor.authorSchou (Sko), Torben
dc.contributor.authorGardner, Henry James
dc.coverage.spatialAuckland New Zealand
dc.date.accessioned2015-12-10T22:23:59Z
dc.date.createdJuly 6-7 2009
dc.identifier.isbn9781605585741
dc.identifier.urihttp://hdl.handle.net/1885/53055
dc.description.abstractA low-cost virtual-reality controller has been constructed from the Nintendo Wii Remote using multiple sensor bars. An agent-based algorithm has been used to allow the controller to move from one sensor bar to another, enabling it to be used in a surround, multiple-screen environment. User testing has verified that the system is suitable for use with a demanding, fast-paced, first-person-shooter game. The tuned version of the system was found to have a low error rate and to be favourably received by test participants. Our work has been open-sourced to encourage further research in this area.
dc.publisherAssociation for Computing Machinery Inc (ACM)
dc.relation.ispartofseriesInternational Conference on Human-Computer Interaction (CHINZ 2009)
dc.sourceProceedings of the 10th International Conference NZ Chapter of the ACM's Special Interest Group on Human-Computer Interaction
dc.source.urihttp://portal.acm.org/citation.cfm?doid=1577782.1577790
dc.subjectKeywords: Agent based; Computer game; Error rate; Input and interaction technology; Multiple sensors; Nintendo WII; User testing; Wii remote; Controllers; Fluorine containing polymers; Intelligent agents; Intelligent systems; Intelligent virtual agents; Knowledge m Agents and Intelligent systems; Computer games; Input and interaction technology; Sensor bar; Virtual reality; Wii remote
dc.titleThe Wiimote with Multiple Sensor Bars: Creating an Affordable, Virtual Reality Controller
dc.typeConference paper
local.description.notesImported from ARIES
local.description.refereedYes
dc.date.issued2009
local.identifier.absfor080602 - Computer-Human Interaction
local.identifier.absfor080111 - Virtual Reality and Related Simulation
local.identifier.ariespublicationu3594520xPUB263
local.type.statusPublished Version
local.contributor.affiliationSchou (Sko), Torben , College of Engineering and Computer Science, ANU
local.contributor.affiliationGardner, Henry James, College of Engineering and Computer Science, ANU
local.description.embargo2037-12-31
local.bibliographicCitation.startpage41
local.bibliographicCitation.lastpage44
local.identifier.doi10.1145/1577782.1577790
dc.date.updated2016-02-24T10:17:38Z
local.identifier.scopusID2-s2.0-70450208562
CollectionsANU Research Publications

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