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Object test coverage using finite state machines

Bosman, Oscar; Schmidt, Heinz

Description

Objects have been described as having identity, state and behaviour, but there are differing views as to what are an object's states. For a programmer using an object-oriented programming language, the state is the current values of all the attributes, hidden and accessible. In most object-oriented design methods, an object's state is an abstraction of this: design states are determined by the observable behaviour of the object. The difference is significant, for example the two views behave...[Show more]

CollectionsANU Research Publications
Date published: 1995
Type: Working/Technical Paper
URI: http://hdl.handle.net/1885/40771
http://digitalcollections.anu.edu.au/handle/1885/40771

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