Object test coverage using finite state machines
Objects have been described as having identity, state and behaviour, but there are differing views as to what are an object's states. For a programmer using an object-oriented programming language, the state is the current values of all the attributes, hidden and accessible. In most object-oriented design methods, an object's state is an abstraction of this: design states are determined by the observable behaviour of the object. The difference is significant, for example the two views behave...[Show more]
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