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Project execution game (PEG): training towards managing unexpected events

Zwikael, Ofer; Gonen, Amnon

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Purpose - Games are an effective teaching and classroom training tool, since they allow students to practise real-life events. In the area of project management, most games focus on the planning phase of a project. The current paper aims to describe a new game, called PEG - Project Execution Game. The uniqueness of this game is its focus on real world problems during the project's execution. Design/methodology/approach - The Project Execution Game provides the "players" with a set of realistic,...[Show more]

dc.contributor.authorZwikael, Ofer
dc.contributor.authorGonen, Amnon
dc.date.accessioned2015-12-07T22:45:01Z
dc.identifier.issn0309-0590
dc.identifier.urihttp://hdl.handle.net/1885/25448
dc.description.abstractPurpose - Games are an effective teaching and classroom training tool, since they allow students to practise real-life events. In the area of project management, most games focus on the planning phase of a project. The current paper aims to describe a new game, called PEG - Project Execution Game. The uniqueness of this game is its focus on real world problems during the project's execution. Design/methodology/approach - The Project Execution Game provides the "players" with a set of realistic, but unexpected events that occur during a project, in order to enhance their problem-coping capabilities and decision-making skills as well as hone their general reactions. The game is designed for either one or several teams competing among themselves. The game's validity was tested on 185 undergraduate students in their advanced project management course. Statistical results about the simulation's contributions are presented in relation to several aspects of project management. Findings - The conclusion from the study is that a game is an effective tool for teaching the unstructured area of project execution, and gives the student a taste of real-life experience. Practical implications - The Project Execution Game can be implemented with students in project management training sessions. With this game, the students gain more practical relevant experience, as compared to alternative teaching techniques. Furthermore, the game can be used in organizational training to improve project managers' techniques and experience in reacting to unexpected events. Finally, it can also be used with project managers practising before the actual execution of a big project. Originality/value - This paper suggests effective and interesting ways of teaching project management in order to better train project managers. By simulating realistic competitive conditions, the concepts learned and solutions generated in the classroom can be transferred to the outside business environment.
dc.publisherEmerald Group Publishing Ltd
dc.sourceJournal of European Industrial Training
dc.subjectKeywords: Education; Management games; Project management; Risk management; Training
dc.titleProject execution game (PEG): training towards managing unexpected events
dc.typeJournal article
local.description.notesImported from ARIES
local.identifier.citationvolume31
dc.date.issued2007
local.identifier.absfor150307 - Innovation and Technology Management
local.identifier.ariespublicationu4745358xPUB38
local.type.statusPublished Version
local.contributor.affiliationZwikael, Ofer, College of Business and Economics, ANU
local.contributor.affiliationGonen, Amnon, Holon Institute of Technology
local.description.embargo2037-12-31
local.bibliographicCitation.issue6
local.bibliographicCitation.startpage495
local.bibliographicCitation.lastpage512
local.identifier.doi10.1108/03090590710772668
dc.date.updated2015-12-07T11:31:09Z
local.identifier.scopusID2-s2.0-34547664703
CollectionsANU Research Publications

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