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Investigating VR Game Player Experience via Remote Experimentation using the Player Experience Inventory

Ip, Ivan; Sweetser Kyburz, Penny

Description

This research explores player experience of virtual reality (VR) games through two stages of study. In both stages, we employed the Player Experience Inventory (PXI), a validated tool designed to evaluate player experience. In Stage 1, player experience of VR games was investigated via an online survey with 100 participants. We found that Audio-Visual Appeal, Immersion, and Ease of Control contributed most to player experience in VR games. We found no relationship between player experience and...[Show more]

CollectionsANU Research Publications
Date published: 2021-11-30
Type: Conference paper
URI: http://hdl.handle.net/1885/250447
Book Title: 33rd Australian Conference on Human-Computer Interaction (OzCHI)
DOI: 10.1145/1122445.1122456

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