Using 3D serious gaming interventions to promote climate science literacy in the 12-13-year age group
Despite more than 30 years of communication and public awareness of climate change, there continues to be a widespread lack of understanding of climate science and a lack of engagement in climate-friendly activities. Worldview bias is considered one of the most pernicious and difficult communication and education barriers with regard to public engagement in relation to climate change. For example, socio-cultural worldview is known to be the strongest predictor of adult attitudes related to...[Show more]
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