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GameFlow and Player Experience Measures: An Initial Comparison of Conceptual Constructs

Sweetser, Penny; Johnson, Daniel


GameFlow is a widely used model of player enjoyment, which has been applied to designing and evaluating many games and game- like experiences since its first publication. Although GameFlow has been used as a basis for many surveys, no formal operationalisation has been proposed or validated. This raises the question of whether the development of a GameFlow measure is a worthwhile endeavour. In this paper, we report findings of a study in which GameFlow was used as an evaluation tool for an...[Show more]

CollectionsANU Research Publications
Date published: 2019
Type: Conference paper
DOI: 10.1145/3369457.3369486
Access Rights: Open Access


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