Caught Between a Rock and a Ludic Place
Date
Authors
Champion, Erik
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Volume Title
Publisher
Springer International Publishing AG
Access Statement
Abstract
Conference papers, articles, books, and blogs have already examined how aspects of cultural geography can be explored through video games. This paper will explain how games and game engines can be modded (modified) to allow players to explore aspects of GeoHumanities, in particular, place and presence, from a perspective aligned with a selection of concerns and methods in cultural geography and critical geography.
Description
Citation
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Source
Type
Book Title
Key Challenges in Geography
Entity type
Publication