Time-Layered Gamic Interaction with a Virtual Museum Template
Date
Authors
Champion, Erik
Kerr, Rebecca
Rahaman, Hafizur
McMeekin, David
Journal Title
Journal ISSN
Volume Title
Publisher
Springer Science+Business Media B.V.
Access Statement
Abstract
This paper discusses a simplified workflow and interactive learning opportunities for exporting map and location data using a free tool, Recogito into a Unity game environment with a simple virtual museum room template. The aim was to create simple interactive virtual museums for humanities scholars and students with a minimum of programming or gaming experience, while still allowing for interesting time-related tasks. The virtual environment template was created for the Oculus Quest and controllers but can be easily adapted to other head-mounted displays or run on a normal desktop computer. Although this is an experimental design, it is part of a project to increase the use of time-layered cultural data and related mapping technology by humanities researchers.
Description
Citation
Collections
Source
Type
Book Title
Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection - 8th International Conference, EuroMed 2020, Revised Selected Papers
Entity type
Publication