Towards playing in the 'Air'

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Erdem, Çaǧri
Lan, Qichao
Fuhrer, Julian
Martin, Charles
Torresen, Jim
Jensenius, Alexander Refsum

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CERN

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Research Projects

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In acoustic instruments, sound production relies on the interaction between physical objects. Digital musical instruments, on the other hand, are based on arbitrarily designed action-sound mappings. This paper describes the ongoing exploration of an empirically-based approach for simulating guitar playing technique when designing the mappings of 'air instruments'. We present results from an experiment in which 33 electric guitarists performed a set of basic sound-producing actions: impulsive, sustained, and iterative. The dataset consists of bioelectric muscle signals, motion capture, video, and audio recordings. This multimodal dataset was used to train a long short-term memory network (LSTM) with a few hidden layers and relatively short training duration. We show that the network is able to predict audio energy features of free improvisations on the guitar, relying on a dataset of three distinct motion types.

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SMC 2020 - Proceedings of the 17th Sound and Music Computing Conference

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