Can Augmented Reality Head-Mounted Display Exergames Support the Management of Multiple Sclerosis at Home? Workshop Discussions with Researchers and Experts with Lived Experience of MS

dc.contributor.authorAdiwangsa, Michelle
dc.contributor.authorSuominen, Hanna
dc.contributor.authorSweetser, Penny
dc.date.accessioned2025-03-12T22:39:49Z
dc.date.available2025-03-12T22:39:49Z
dc.date.issued2025-04-26
dc.description.abstractExercising is a beneficial rehabilitation strategy for people with Multiple Sclerosis (MS). Exergaming provides an alternative to traditional rehabilitation programs, increasing accessibility and adherence to home-based exercise. Augmented reality (AR) head-mounted displays (HMDs) offer a promising solution for safer and more inclusive in-home exergaming experiences, which is important for people with MS. However, research on AR HMDs for exergaming in MS rehabilitation is still limited and evolving. It is still unclear whether these systems are suitable for supporting physical rehabilitation, particularly in managing MS at home. To investigate, we conducted an online workshop with eight multidisciplinary researchers and experts with lived experience of MS conducting research in MS and related technologies. We produced themes relating to accessibility and equipment considerations, and the importance of social interaction. We present our key findings from the workshop and offer recommendations for using AR HMD exergames in the rehabilitation of MS.
dc.format.mimetypeapplication/pdfen_AU
dc.identifier.isbn979-8-4007-1395-8/2025/04
dc.identifier.urihttps://hdl.handle.net/1885/733738400
dc.language.isoen_AUen_AU
dc.provenancehttps://www.acm.org/publications/policies/publication-rights-and-licensing-policy..."All ACM published authors of magazine articles, journal articles, and conference papers retain the right to post the pre-submitted (also known as "pre-prints"), submitted, accepted, and peer-reviewed versions of their work in any and all of the following sites: Author's Institutional Repository" from the publisher site as at 13 March 2025. © 2025 Copyright held by the owner/author(s). This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in ACM, http://dx.doi.org/10.1145/3706599.3720214.
dc.publisherACM
dc.rights© 2025 Copyright held by the owner/author(s)
dc.subjectAugmented reality
dc.subjectExercising
dc.subjectExergaming
dc.subjectHome environment
dc.subjectParticipatory Design
dc.subjectMultiple Sclerosis
dc.titleCan Augmented Reality Head-Mounted Display Exergames Support the Management of Multiple Sclerosis at Home? Workshop Discussions with Researchers and Experts with Lived Experience of MS
dc.typeConference paper
dcterms.accessRightsOpen Access
dcterms.dateAccepted2025-02-23
dspace.entity.typePublication
local.bibliographicCitation.lastpage11
local.bibliographicCitation.startpage1
local.contributor.affiliationAdiwangsa, Michelle, The Australian National University
local.contributor.affiliationSuominen, Hanna, The Australian National University
local.contributor.affiliationSweetser, Penny, The Australian National University
local.contributor.authoruidu5888336
local.contributor.authoruidu4872279
local.contributor.authoruidu1072166
local.identifier.doi10.1145/3706599.3720214
local.publisher.urlhttps://www.acm.org/
local.type.statusAccepted Version

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