Browsing by Author da9a211b-6d05-404f-9a5a-29a43cbb5d63
Showing results 1 to 20 of 33
Affording Enjoyment in VR Games: Possibilities, Pitfalls, and Perfection
Author(s) | Sweetser Kyburz, Penny; Rogalewicz, Zane |
---|---|
Type | Conference paper |
Date Published | 2020 |
Date Created | - |
Curriculum Generation and Sequencing for Deep Reinforcement Learning in StarCraft II
Author(s) | Hao, Daniel; Sweetser Kyburz, Penny; Aitchison, Matthew |
---|---|
Type | Conference paper |
Date Published | Feb-2022 |
Date Created | - |
Designing Curriculum for Deep Reinforcement Learning in StarCraft II
Author(s) | Aitchison, Matthew; Sweetser Kyburz, Penny; Hao, Daniel |
---|---|
Type | Conference paper |
Date Published | 2020 |
Date Created | November 29–30, 2020 |
Designing Curriculum for Deep Reinforcement Learning in StarCraft II
Author(s) | Hao, Daniel; Sweetser Kyburz, Penny; Aitchison, Matthew |
---|---|
Type | Conference paper |
Date Published | Nov-2020 |
Date Created | - |
Detecting Spam Game Reviews on Steam with a Semi-Supervised Approach
Author(s) | Bian, Pengze; Liu, Lei; Sweetser Kyburz, Penny |
---|---|
Type | Conference paper |
Date Published | 2021 |
Date Created | - |
Do Game Bots Dream of Electric Rewards?: The universality of intrinsic motivation
Author(s) | Sweetser Kyburz, Penny; Aitchison, Matthew |
---|---|
Type | Conference paper |
Date Published | Sep-2020 |
Date Created | - |
Dynamic Difficulty Adjustment in a Multiplayer Minecraft Server
Author(s) | Zeng, Zheyin; Sweetser Kyburz, Penny |
---|---|
Type | Conference paper |
Date Published | 30-Nov-2022 |
Date Created | - |
Dynamic Effects of Social Media Information on Command and Control Performance
Author(s) | Hu, Xinyun; Bui, Linh; Park, Guihyun, et al |
---|---|
Type | Conference paper |
Date Published | Nov-2023 |
Date Created | - |
The Effect of Using an Auto-Generated Anime Avatar on Player-Avatar Identification
Author(s) | Wang, Yutong; Sweetser Kyburz, Penny |
---|---|
Type | Conference paper |
Date Published | Feb-2022 |
Date Created | - |
Evaluating GameFlow in a Multiplayer Online Strategy Game Under Development
Author(s) | Sweetser Kyburz, Penny; Johnson, Daniel; Kyburz, Jay |
---|---|
Type | Conference paper |
Date Published | Feb-2020 |
Date Created | - |
Evaluating GameFlow in a Multiplayer Online Strategy Game under Development
Author(s) | Sweetser Kyburz, Penny; Johnson, Daniel; Kyburz, Jay |
---|---|
Type | Conference paper |
Date Published | 2020 |
Date Created | Feb 3-7 2020 |
Evaluating the GameFlow Model with Different Stakeholders
Author(s) | Sweetser Kyburz, Penny; Johnson, Daniel |
---|---|
Type | Conference paper |
Date Published | Oct-2019 |
Date Created | - |
Exploring Opportunities for Augmenting Homes to Support Exercising
Author(s) | Adiwangsa, Michelle; Sweetser Kyburz, Penny; Stevenson, Duncan, et al |
---|---|
Type | Journal article |
Date Published | 2024 |
Date Created | - |
GameFlow 2020: 15 Years of a Model of Player Enjoyment
Author(s) | Sweetser Kyburz, Penny |
---|---|
Type | Conference paper |
Date Published | 2020 |
Date Created | - |
GameFlow Affordances: Towards a Tool for Designing Gameful Experiences
Author(s) | Sweetser Kyburz, Penny; Ozdowska, Anne |
---|---|
Type | Conference paper |
Date Published | 2024 |
Date Created | - |
GAN-Assisted YUV Pixel Art Generation
Author(s) | Jiang, Zhouyang; Sweetser Kyburz, Penny |
---|---|
Type | Conference paper |
Date Published | Dec-2021 |
Date Created | - |
GAN-Assisted YUV Pixel Art Generation
Author(s) | Jiang, Zhouyang; Sweetser Kyburz, Penny |
---|---|
Type | Conference paper |
Date Published | 19-Mar-2022 |
Date Created | February 2-4 2022 |
A Hybrid Approach to Procedural Generation of Roguelike Video Game Levels
Author(s) | Gellel, Alexander; Sweetser Kyburz, Penny |
---|---|
Type | Conference paper |
Date Published | Sep-2020 |
Date Created | - |
A Hybrid Approach to Procedural Generation of Roguelike Video Game Levels
Author(s) | Gellel, Alexander; Sweetser Kyburz, Penny |
---|---|
Type | Conference paper |
Date Published | 2020 |
Date Created | September 15-18 2020 |
Improving StarCraft II Player League Prediction with Macro-Level Features
Author(s) | Aitchison, Matthew; Sweetser Kyburz, Penny; Chen, Yinheng |
---|---|
Type | Conference paper |
Date Published | 2020 |
Date Created | November 29–30, 2020 |
Updated: 12 April 2016/ Responsible Officer: University Librarian/ Page Contact: Library Systems & Web Coordinator